From Thundering Eider, 1 Week ago, written in YAML.
This paste is a reply to general.yml from PlayerRealms - view diff
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  1. #Visit the Complete Guide to CrackShot for information on everything in the configuration.
  2. #https://github.com/Shampaggon/CrackShot/wiki/The-Complete-Guide-to-CrackShot
  3.  
  4. #Use this node to completely disable CrackShot in certain worlds. Example usage:
  5. #
  6. #Disabled_Worlds:
  7. #    - world_nether
  8. #    - world_the_end
  9. #    - world_foldername
  10. #
  11. #"Disabled_Worlds: []" means the list is empty. Change it to "Disabled_Worlds:" before listing worlds.
  12. #Remember not to use any tabs. The spacing must also be correct.
  13. Disabled_Worlds: []
  14.  
  15. #Use this module to limit the amount of weapons a player can have in the hot bar.
  16. #If the specified amount is exceeded, the weapon cannot be used. Example usage:
  17. #
  18. #Inventory_Control:
  19. #    Group_Primary:
  20. #        Limit: 2
  21. #    Group_BlaBlaBla:
  22. #        Limit: 2
  23. #    Whatever_Name_You_Want:
  24. #        Limit: 2
  25. #
  26. #You can create as many groups as you want. Messages and sounds are optional.
  27. #Enforce these limits using the Inventory_Control node in the weapon's Item_Information module.
  28. #The example below is used for the default weapon Bazooka.